Press Ctrl+P (Cmd+P) to save PDF

Nikhil Tiwari portrait

Nikhil Tiwari

Head of Design / Creative Excellence / Product Experience

Bengaluru, India

Design and creative leader with 12+ years turning narrative, systems thinking, and interactive concepts into consumer-facing products. I build teams, raise design quality, and shape the systems and workflows that help ideas move from concept to high-quality shipped experiences.

Experience

12+ years

Leadership

12-person team

Portfolio range

games / product / web3

Education

DSK Supinfogame Rubica

Masters in Game Design & Production Management

Mar 2011 - May 2013

Arena Animation

Diploma in Game Art & Design

Mar 2010 - Feb 2011

G.S. College of Commerce

B.Com in Economics

Mar 2008 - Jun 2010

Strengths

Creative leadershipDesign systemsExperience designProduct conceptsTeam coachingProcess improvementInteractive storytelling

Interests

  • +Play, storytelling, and consumer-facing product expression
  • +Design systems and scalable product foundations
  • +AI-assisted creative and production workflows
  • +Creative workshops, co-creation, and team alignment
  • +Interactive products that balance joy, clarity, and craft
  • +Worldbuilding, games, and interactive fiction

Career Timeline

Arcade Fury

Co-founder / Creative Director

Jul 2024 - Present / 1Y 9M
  • +Led a multidisciplinary team of up to 12 across concept development, product direction, launches, and creative execution.
  • +Translated narrative and product vision into interactive consumer-facing concepts while building systems that helped ideas move from exploration to delivery.

ONMO / OnMobile

Creative Head / Game Content Lead

Jan 2021 - Jul 2024 / 3Y 7M
  • +Helped move ONMO from concept to a live gaming product used by millions, working across product, content, operations, and publishing.
  • +Built creative systems and AI-assisted workflows that improved quality, consistency, and delivery across 56 games in 13 countries.

Hypernova Interactive

Project Manager

Feb 2019 - Dec 2020 / 1Y 11M
  • +Managed cross-functional production and delivery across King, Paytm First Games, Hike, and Mega engagements.
  • +Designed 200+ levels for Pyramid Solitaire Saga while coordinating reviews, scope, and stakeholder flow.

Flixy Games

Sr Game Designer / Producer

Jul 2016 - Jan 2019 / 2Y 7M
  • +Built roadmaps, quality reviews, and production plans across games and fantasy sports product tracks.
  • +Contributed UI / UX direction and player-facing product quality improvements in systems-heavy environments.

GSN Games

Game Designer

Apr 2016 - Jun 2016 / 3M
  • +Created monthly themes, meta loops, and mini-game mechanics for Video Bingo live ops releases.

Kapuchin Games

Game Designer

Jul 2015 - Jan 2016 / 7M
  • +Designed systems, progression, balancing, and documentation across Arkonauts and Rash Riders.

Epoch 360 Pvt Ltd

Consultant Designer / 3D Art

Jul 2014 - Jun 2015 / 1Y
  • +Built VR property showcases in Unity, covering 3D modelling, texturing, lighting, and rendering.

Sanctified Solutions LLC

Designer / Artist

Jul 2013 - Jun 2014 / 1Y
  • +Led PM and optimization work for an interactive Unity art-book app across design, documentation, testing, and media prep.

Early Career Internships

Design Intern

2011 / 6M
  • +Built early foundations in puzzles, levels, missions, rewards, progression, prototyping, and documentation.